
Childres said he hopes things will be better by December or January when Frosthaven is scheduled to ship. If it stays on schedule, Frosthaven is due to reach Kickstarter backers in March 2021 and it should show up in stores that April. Given the coronavirus pandemic, the next question is whether the game will ship on time. Smart watch to become the third-biggest campaign in Kickstarter history. Frosthaven finished with $12.9 million, passing Kingdom Death: Monster and even the The extra class wouldn't cost more or be a Kickstarter exclusive, just something for all to enjoy if the game hit a major milestone.

He promised to add a 17th character class if Frosthaven hit $12.4 million. With the Kickstarter record in sight, however, Childres admitted he wanted the record in a campaign update. He's talked about offering the same, all-inclusive experience to everyone who buys the game. Childres has generally been against offering add-ons, extra game materials and figurines as part of stretch goals or enticements to spend more money. To get it over the top, Childres offered backers a last-minute stretch goal. The Blinkblade is one of the cool new classes you can play as in Frosthaven.

All of that was on display in the Kickstarter campaign.

Plus, whereas Gloomhaven had mostly been the work of Childres himself, he now had a team working on Frosthaven to add more depth to the writing and more polish to the artwork. The game also offered a few enticing new elements - a crafting system, town management, and different events as the seasons changed in this frontier town in the northern wilderness. Offerings included a storage solution from Broken Token and a removable sticker set from Sinister Fish in case you want to reset your campaign and start over.Īs for the game itself, Frosthaven offered fans of the original more of what they were looking for - a whole new story campaign, the same great combat, and 16 new character classes to enjoy. He also reached out to various third parties to include content in the campaign itself. With Frosthaven, Childres wanted to embrace the creative members of the community by making the art of the game available for free to those who wanted to make something out of it.
